My Name is
Dong Hyeong Lee
I am a passionate programmer but more importantly. I am passionate about problem solving when it comes to challenge.
I am a passionate programmer but more importantly. I am passionate about problem solving when it comes to challenge.
Graphic Engine based on terrain tesselation, frustum culling, multi-layered texturing, shadow mapping and fog. Currently, water rendering to reflect through terrain is on progress.
Dynamic behaviour modification system based on adding to generic AI behaviour. Dynamic dialogue, movement behaviour tree using personality generator based off the Myer Brigg's Personalities.
A 48 Hour game jam made with a team of 10 people: 3 artists, 2 sound designers, 4 programmers and 1 project lead. I was the programmer and level designer who developed whole level and unreal c++ and created this game within 48 hours. We also continued to make further improvements post jam and re uploaded the post version on top of the first version.
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These are the mini projects that I have worked on. Feel free to check out!
(Graphic Engine)
(Game Engine Design)
(a* Pathfinding)
(Custom Editor Project)
(Data Structure Projects)
(Portfolio Design Project)